top of page
GROUP WORKS
Project | 01
Takopaki VR
Platform : Oculus Quest
Role : Lead Programmer
Genre: Casual
Done as a final year project, this is a cooking game to simulate a day as a takoyaki cook. You grab ingredients, pour batter, squeeze sauces to serve adorable hungry customers that come through the door, each looking to have something different.
Project | 02
Demolition
Platform : PC
Role : Programmer
Genre: Multiplayer PvP
This is a 2-player online game made with a partner. You are to use the ball to destroy as much of the opponent's structures as possible. Taunt you opponent with emotes and knock them over with the ball to really get on their nerves!
Project | 03
Project | 03
Robot Warfare
Platform : PC
Role : Lead Programmer
Genre: Tower Defense
This is a tower defense game where you are able to upgrade your towers to clear the waves and there are 3 different tower type to plan your strategy around. However, the special thing about this project is that you towers has a health that you will have keep track of as well.
Project | 04
Medical Warfare
Platform : Android
Role : Programmer
Genre: Tower Defense
Medical Warfare is a tower defense game made under our client SGGA with the theme "Pandemic". This was a project made using Unity 2D with a team of 2 artists and 4 programmers for a school project in my year 2 semester 1.
Project | 05
Patissarie Panic
Platform : PC
Role : UI Artist/Animator
Genre: Platformer
Patisserie Panic is a 2D Platformer game made with Unity Engine with a 3-man team during my first year second semester. You play as a chef in this game with a sticky pie ability to climb walls and navigate through the level to deliver your order.
Project | 06
Urban Expansion
Platform : Board Game
Role : Artist/Game Designer
Genre: Resource Collection
Urban Expansion is a board game made by me and a team of classmates for a school project. It is a resource collection game that focuses on you rolling a dice for resources and planning on how you are suppose to use the resources.
bottom of page