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Platform : PC
Role : UI Artist/Animator
Genre: Platformer
Patisserie Panic is a 2D Platformer game made with Unity Engine with a 3-man team during my first year second semester. You play as a chef in this game with a sticky pie ability to climb walls and navigate through the level to deliver your order.
I worked as the Artist for this project. My responsibility throughout this project was to design and draw UI panels and 2D game assets. I also worked on some of the 2D animations that triggers throughout the game
Patissarie panic
My ROle
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